![]() You can receive a Transcendent if you choose the Larger Starting Army trait on your commander (which would appear to be a must, especially on high Game Intensity), but this locks you into a commander trait you don't necessarily want to take depending on your strategy. Missing from this starting army is the Transcendent, arguably the lynchpin unit of the entire Kir'ko roster, especially when it comes to clearing. In a standard start, a Kir'ko player receives: 1 Hidden, 2 Frenzied, 2 Unleashed, and 2 Emergents, as well as their free secret tech unit. Let me try to articulate what those issues are: I have included a tl dr at the bottom for anyone not wanting to read the wall of text I just typed.Īfter returning and playing 6 matches (2 Xenoplague, 2 Celestian, 2 Psynumbra), I find myself once again feeling like this faction has some serious issues. I have about 300 hours in AoW: Planetfall and about 600 hours in Age of Wonders 3, so I like to think I know at least a little bit what I'm talking about. ![]() I read Significant Spray's post the other day about not understanding how to play the Kir'ko, so I decided to give them a run again after having abandoned them previously for not liking their playstyle much.
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